This is a class feedback that we got from DON
*Why would people want to play the game?
:What are you offering them?
-Think about the audience, how would they interact with game?
:What makes them interested?
:How to get them engaged?
-Our audience haven't experienced death a lot
:Not a lot of stories on death
:Projecting for the future
:At the stage of start thinking about death
-THEME of the game is key
:goals you want to achieve
:narrative
:the rules( who wins? do people get to collect something?)
-Name of the game has to relate with the goal of the game
:What is your position?
:What do you want people to get by playing the game?
:What impression do you hope to achieve?
:What approach are you taking?
*Ask big questions to yourself!!
Then narrow down to focus
THEREFORE, this week, we need to focus on narrowing down our goal/theme/content of the game.
This means lots of brainstorming and analysing of our research!!
YEAH..more and more works to do;;
Thursday, October 16, 2008
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